This article will help you install download and install Chipmunk2D for Unity and get you started with our examples. If you want to start with an overview of what a physics engine is, and how it can help you, watch this video first.
First, be sure you've downloaded the Chipmunk2D asset bundle for Unity. Kickstarter backers participating in the beta will get a download link in their email. Otherwise, after release, you can download the library on our website or from the Unity Asset Store. No matter where you get it, installation instructions are the same!
Installation Steps for Unity Pro
Create a new project
Double-click the asset bundle, and Import the assets
You're done! Check out the examples!
Installation Steps for Unity Free
Create a new project
Double-click the asset bundle, and Import the assets
Go to the Chipmunk2D menu, and choose "Setup Chipmunk2D for Unity Free"
If you have any questions, check out the video for more details or email us.
Notes on the libraries:
libChipmunk.dylib - Needed by Unity Free editor on Mac- free loads libraries differently than Unity Pro.
Chipmunk.bundle - Needed by Unity Pro editor for Mac. Also used for Mac desktop builds.
chipmunk.dll - Needed by Unity Pro and Free editor in Windows. Also used for Windows builds
libChipmunk.a - Needed for iOS builds. Unity only looks inside /Assets/Plugins/iOS for this file.