# File lib/extras/font/font.rb, line 15
        def initialize(fontname)
                @tex = AS::RectTexture.open(fontname + '.png')
                @tex.load
                
                formatArr = File.open(fontname + '.font').readlines()
                
                @charsPerRow = Integer( formatArr[0] )
                @charsPerCol  = Integer( formatArr[1] )
                
                @hspace = Integer( formatArr[2] )
                @vspace = Integer( formatArr[3] )
                
                @hasUpperCase = (formatArr[4].strip == 'TRUE')
                
                @cwidth  = Integer(@tex.w/@charsPerRow)
                @cheight = Integer(@tex.h/@charsPerCol)
                
                @hash = {}; i = -1
                formatArr[5].each_byte do|n|
                        i += 1
                        next if n==(?\ )
                        list = AS.create_list do
                                drawChar(i)
                        end
                        @hash[n] = list
                end
                
                space = AS.create_list do
                        GL.Translate(@cwidth + @hspace, 0, 0)
                end
                @hash[?\ ] = space
                @hash.default = space
                
                @hash[?\n] = AS.create_list do
                        GL.PopMatrix()
                        GL.Translate(0, -(@cheight + @vspace), 0)
                        GL.PushMatrix()
                end
                
                ObjectSpace.define_finalizer(self){GL.DeleteLists(@hash.values)}
        end