Redundant API used to implement higher level functionality such as addObject. More...
#import <ChipmunkExtras.h>
Instance Methods | |
| (ChipmunkBody *) | - addBody: |
| Add a body to the space. Normally you would simply use add: (ChipmunkSpace). | |
| (ChipmunkBody *) | - removeBody: |
| Remove a body to the space. Normally you would simply use remove: (ChipmunkSpace). | |
| (ChipmunkShape *) | - addShape: |
| Add a shape to the space. Normally you would simply use add: (ChipmunkSpace). | |
| (ChipmunkShape *) | - removeShape: |
| Remove a shape to the space. Normally you would simply use remove: (ChipmunkSpace). | |
| (ChipmunkShape *) | - addStaticShape: |
| Add a static shape to the space. Normally you would simply create a static shape use add: (ChipmunkSpace). | |
| (ChipmunkShape *) | - removeStaticShape: |
| Remove a static shape to the space. Normally you would simply create a static shape use remove: (ChipmunkSpace). | |
| (ChipmunkConstraint *) | - addConstraint: |
| Add a constraint to the space. Normally you would simply use add: (ChipmunkSpace). | |
| (ChipmunkConstraint *) | - removeConstraint: |
| Remove a constraint to the space. Normally you would simply use remove: (ChipmunkSpace). | |
Redundant API used to implement higher level functionality such as addObject.
1.8.3.1