A convex polygon shape. More...
#import <ChipmunkShape.h>
Inherits ChipmunkShape.
Inherited by ChipmunkStaticPolyShape.
Instance Methods | |
| (id) | - initWithBody:count:verts:offset: |
| Initialize a polygon shape from the given vertex and offset from the center of gravity. | |
| (id) | - initBoxWithBody:width:height: |
| Initialize a box shape centered on the center of gravity. | |
| (id) | - initBoxWithBody:bb: |
| Initialize a box shape with the given bounding box in body local coordinates. | |
| (cpVect) | - getVertex: |
| Access the vertexes of this polygon. | |
Instance Methods inherited from ChipmunkShape | |
| (cpBB) | - cacheBB |
| Update and cache the axis-aligned bounding box for this shape. | |
| (bool) | - pointQuery: |
| Check if a point in absolute coordinates lies within the shape. More... | |
Class Methods | |
| (id) | + polyWithBody:count:verts:offset: |
| Create an autoreleased polygon shape from the given vertex and offset from the center of gravity. | |
| (id) | + boxWithBody:width:height: |
| Create an autoreleased box shape centered on the center of gravity. | |
| (id) | + boxWithBody:bb: |
| Create an autoreleased box shape with the given bounding box in body local coordinates. | |
Class Methods inherited from ChipmunkShape | |
| (ChipmunkShape *) | + shapeFromCPShape: |
| Get the ChipmunkShape object associciated with a cpShape pointer. More... | |
Properties | |
| int | count |
| The number of vertexes in this polygon. | |
Properties inherited from ChipmunkShape | |
| cpShape * | shape |
| Returns a pointer to the underlying cpShape C struct. | |
| ChipmunkBody * | body |
| The ChipmunkBody that this shape is attached to. | |
| cpBB | bb |
| The axis-aligned bounding box for this shape. | |
| BOOL | sensor |
| Sensor shapes send collision callback messages, but don't create a collision response. | |
| cpFloat | elasticity |
| How bouncy this shape is. | |
| cpFloat | friction |
| How much friction this shape has. | |
| cpVect | surfaceVel |
| The velocity of the shape's surface. More... | |
| cpCollisionType | collisionType |
| An object reference used as a collision type identifier. More... | |
| cpGroup | group |
| An object reference used as a collision group identifier. More... | |
| cpLayers | layers |
| A layer bitmask that defines which objects. | |
| ChipmunkSpace * | space |
| Get the space the body is added to. | |
| id | data |
| An object that this shape is associated with. More... | |
A convex polygon shape.
1.8.3.1