function ChipmunkPreSolve_type1_type2(arbiter : ChipmunkArbiter) : bool
arbiter | The arbiter for this collision. |
bool
- A boolean specifying whether the collision should be ignored for the current time step or not.
Called each fixed time step for two shapes with the given @ChipmunkShape.collisionType@s before the solver runs.
The primary purpose of this function is to allow you to update collision values on the @ChipmunkArbiter@. You can also conditionally reject the collision for the current fixed time step by returning false