Manual:

Tutorials:

API:

ChipmunkCollisionManager.ChipmunkSeparate_type1_type2()

function ChipmunkSeparate_type1_type2(arbiter : ChipmunkArbiter) : void

Parameters:


arbiterThe arbiter for this collision.

Description

Called on the first fixed time step after two shapes with the given @ChipmunkShape.collisionType@s have stopped colliding.